I’ve been hearing great things about DAO. I was considering picking it up, since no one around me has it available for rent, but I need some honest opinions.
What I love about Oblivion is the free landscape, go anywhere anytime, do anything type of gameplay. The leveling is cool, and the fighting and storyline is decent as well, but I like the way that Oblivion gives you a huge world to explore with so many different options, quests, things to do, and the freedom to tackle quests in any order and however I want to play them.
What I liked about Daiblo II was the idea of randomness- random world map, random equipment properties, stuff like that. What I didn’t like was the overhead perspective and repetitive nature. I had fun, but I was in no way addicted like everyone swore I’d be. After a few hours, I was thinking "My inventory is full. I have to turn around and go back to town to sell all my stuff AGAIN?"
Okay, to the point: I see why Diablo was fun, but to me the overhead perspective and general repetitive nature of hack, slash, go to town to sell my belongings, repeat, wasn’t all that addicting. So seeing what I DID like about an RPG like Oblivion, and what I DIDN’T like about an RPG like Diablo II, can anyone here tell me how Dragon Age Origins compares to each game? Like how its strengths and weaknesses measure up?
I know DAO is an overhead game, and I know there is dungeon crawling. But is there more to it than that? I guess I just need to hear some reviews that don’t just keep saying "It’s this year’s Diablo / Baldur’s Gate / Oblivion". *PS: I never played Baldur’s Gate.*
Thanks for any info. Strengths, weaknesses, I would like to hear it all.